Introduction to Maya - Rendering in Arnold
This course will look at the fundamentals of rendering in Arnold. We'll go through the different light types available, cameras, shaders, Arnold's render settings and finally how to split an image into render passes (AOV's), before we then reassemble it i
I would like to find an efficient and stable way to simulate the crystals hanging from the chandelier. I did a search and found that i could do the...
Thread by: LocSp Subscribe
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LocSp
by LocSp
02-12-2017|01:16 PM
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Views: 10,252
Hi,. My character's hair has no problem at the first frame. It follows the mesh when I rotate the head. But when I go to another frame and rotate...
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oklava
by nvnoor
17-11-2017|11:18 AM
Replies: 1
Views: 17,329
I want the instances to be directed toward the center please help me It is a surface emitter from the cylinder I inverted the normals but I want...
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Views: 10,067
nvnoor
by nvnoor
17-11-2017|08:59 AM
Replies: 0
Views: 10,067
Hello! I'm just getting into fluids but I've been testing and reading up on bifrost for about 3 weeks now. seems like not many people are using...
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Views: 12,825
redling
by nvnoor
17-11-2017|08:43 AM
Replies: 6
Views: 12,825
Hi, I made hair to my character by drawing curves and making curves dynamic. Hair doesn't follow the mesh despite there are follicles, I don't know...
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Views: 7,986
oklava
by oklava
01-11-2017|01:56 PM
Replies: 1
Views: 7,986
Hi people! I am working with a fluid emitter to create smoke. This is what I got after lots of testing to achieve the density and movement...
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destello 06-09-2017|04:36 PM
Replies: 0
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If i simulate a box with nCloth and deform it, can i then use that simulation/box to deform another object like a car model? Like embed the high...
Thread by: Esperado Subscribe
Views: 8,276
Esperado 03-08-2017|09:41 PM
Replies: 0
Views: 8,276
Hello everyone, I'm really getting frustrated about using ncloth because it always end up giving me one problem or the other. Now i have...
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Views: 12,654
luciferr 01-08-2017|08:21 PM
Replies: 5
Views: 12,654
Hello, I am trying to make a simple Particle simulation where the particles change instance geometry, for example: They start as cubes then when...
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Views: 6,621
alialbdri 22-07-2017|08:51 AM
Replies: 1
Views: 6,621
Hello, I have used MASH to scatter grass across a plane in Maya 2016 Ext 2 and its been working great. However I now need to add additional...
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Views: 8,220
CardboardBread 06-07-2017|08:57 AM
Replies: 2
Views: 8,220
I attempting to incorporate some simple nCloth into a large-ish scene. I'm new to it but know about the disparity in working units (nCloth always...
Thread by: se7enhedd Subscribe
Views: 5,775
se7enhedd 01-06-2017|11:46 AM
Replies: 0
Views: 5,775
hello. i'm wondering how to apply random rotation to objects, instanced to particles with curve flow. i set Aim Direction to Velocity, so that...
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Views: 4,993
mickhah
by mickhah
06-12-2016|12:02 PM
Replies: 0
Views: 4,993
hello. i'm trying to make a scene with walking soldiers. i can't get how to make the particles to be emitted in equal distances from each other and...
Thread by: mickhah Subscribe
Views: 4,454
mickhah
by mickhah
04-12-2016|12:49 PM
Replies: 0
Views: 4,454
I have a calm ocean with a physical sun and sky and a custom cloud fluid in the sky, and polygonal objects parented to floating object on the ocean...
Thread by: Hydropulse17 Subscribe
Views: 4,596
Hydropulse17
by David
16-11-2016|01:09 PM
Replies: 1
Views: 4,596
So I'm super new to maya and I'm trying to create some snow particles. Quick explenation: A character is sliding on it's butt over some snow and...
Thread by: EliasLeonard Subscribe
Views: 5,381
EliasLeonard 16-09-2016|09:15 AM
Replies: 0
Views: 5,381
Could someone please try to reproduce this issue? I am planning to file a bug, but we know Autodesk isn't fantastic about following up. In 2016.5:...
Thread by: stwert Subscribe
Views: 11,384
stwert
by stwert
12-09-2016|07:28 PM
Replies: 1
Views: 11,384
Hello guys, I'm having a Problem with nHair not evaluating correctly when rendering. The hair was made out of curves and parented to the head bone on...
Thread by: davecarldood Subscribe
Views: 4,210
davecarldood 30-07-2016|10:39 AM
Replies: 0
Views: 4,210
Trying to play a few simple simulations of a sphere smashing into various props, but I'd like to despawn the sphere after the initial point of...
Thread by: DameonLG Subscribe
Views: 3,766
DameonLG 20-04-2016|09:02 PM
Replies: 0
Views: 3,766
Hi, I am having trouble with a scene where I have used a deformer (lattice) on nome Maya Particles and am trying to cache these out using the...
Thread by: Chris Miller Subscribe
Views: 3,448
Chris Miller 08-03-2016|12:42 PM
Replies: 0
Views: 3,448
Can't we change the caching control in Bifrost 2015 ? The attribute is greyed out and I'd like to continue caching my fluid sim without restarting...
Thread by: caetano Subscribe
Views: 3,981
caetano
by caetano
06-03-2016|01:21 PM
Replies: 0
Views: 3,981
ok so i'm about to go a little crazy here... but it seems to me that the texture color and incandescence checkmarks are having NO EFFECT. It uses...
Thread by: dre4mer Subscribe
Views: 3,848
dre4mer
by dre4mer
08-02-2016|08:33 PM
Replies: 0
Views: 3,848
Hello, I'm new here and I came to look for your help. I'm trying to apply a new xgen description to a horse model which I've downloaded; but, when I...
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Views: 3,310
cagateloritoo 08-02-2016|07:35 PM
Replies: 0
Views: 3,310
Hello how can I optimize a Quadro K2200 for Bifrost in Maya? My hardware specs: CPU: Intel® Core™2 Quad Processor Q9550 (12M Cache, 2.83 GHz,...
Thread by: mortezarel Subscribe
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mortezarel 03-02-2016|11:56 AM
Replies: 0
Views: 3,865
Hello, I need some help as I do not have experience with dynamics. I have several objects in my maya project. I want to scatter them (without...
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meterizos 22-01-2016|10:06 AM
Replies: 4
Views: 4,453
Okay so I am making an elec toothbrush and am faced with some issues with my bristles. The bristles were made using nHair. The problem that I am...
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Views: 4,497
oiver55
by oiver55
06-12-2015|05:48 PM
Replies: 0
Views: 4,497
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